Sentinels
Gods of defense, war, and survival. These sources protect Trisurus from threats that magitech shielding alone cannot answer.
Valor
Origin: CSR-032 | Harvested: ~1,400 years ago
Powers military shielding systems and protective wards on Gyre expedition vessels. Trisurus's defense doctrine prioritizes shields over weapons, and Valor's output is the reason those shields hold against forces that should overwhelm them. The prismatic barriers that protect Trisurus's orbital installations and fleet anchorages draw heavily from Valor's conduit. Military engineers have tested the shields without divine backing in controlled simulations. The failure threshold drops by 60%.
Vigilance
Origin: CSR-033 | Harvested: ~1,300 years ago
Enhances early warning and threat detection systems beyond what Horizon provides. Vigilance specializes in identifying hostile intent rather than physical presence. The system can detect an approaching fleet before it enters sensor range by reading the aggregate will behind it. This capability has prevented three confirmed pre-emptive strikes by hostile planar entities over the last millennium. It has also flagged internal dissent as "threat patterns" on fourteen occasions, triggering security responses that the Consortium later classified.
Defiance
Origin: CSR-035 | Harvested: ~1,100 years ago
Generates anti-corruption fields that protect against Gyre contamination. Crews operating near active collapse zones, researchers handling Gyre-touched materials, and the containment systems around the Fettered category all rely on Defiance's output. Gyre contamination warps reality, perception, and identity in ways that arcane shielding resists poorly. Defiance's divine output resists it well. The mechanism is not understood. It simply works, and the Consortium has decided that understanding can wait.
Wrath
Origin: CSR-036 | Harvested: ~1,000 years ago
Backs weapons systems. Trisurus's defense doctrine puts weapons last, but "last" is not "never." Kinetic lances, disruption beams, and the classified armaments aboard capital ships all draw supplemental power from Wrath's conduit during combat operations. Wrath is one of the more volatile sources. Output spikes unpredictably, and the spikes correlate with conditions inside the pocket dimension that the Planar Engineering Division describes as "internal conflict events." Wrath's simulated population appears to be more warlike than intended. Whether the god is shaping the population or the population is agitating the god is an open question.
Sacrifice
Origin: CSR-037 | Harvested: ~900 years ago
Powers last-resort defensive protocols. When shields fail, when a ship is breached, when a station takes critical damage, Sacrifice's output feeds emergency systems that buy time for evacuation. The energy is spent in bursts instead of sustained draw, and each burst depletes Sacrifice's reserves more than steady harvesting does. The god's output has been declining for two centuries. The Planar Engineering Division attributes this to "source fatigue." The pocket dimension's population has been shrinking. The Division has not connected these observations.